Yet if you’re like many people, in a day or two you’ll shrug, pull out your phone and call up an Uber anyway. You have a meeting across town and the car isn’t driving itself, at least not yet.
Video games, like work, are basically a series of quests comprised of mundane and repetitive tasks: Receive an assignment, travel to a location, overcome some obstacles, perform some sort of search, pick up an item, and then deliver it in exchange for a reward—and, usually, another quest, which starts the cycle all over again. You are not playing the game so much as following its orders. The game is your boss; to succeed, you have to do what it says.
It is just as well that I’m a writer, not an editor. Were I editing a newspaper or magazine, I might soon be out of a job. For this is an essay in defense of cultural appropriation.
“What is the first business of one who practices philosophy? To get rid of self-conceit. For it is impossible for anyone to begin to learn that which he thinks he already knows.”
“There is something that is very special about them as human beings,” Steve Kerr tells B/R, his shirt and hair still soaked with Champagne. “That’s what, to me, carries teams over the top.”
Timothy Morton wants humanity to give up some of its core beliefs, from the fantasy that we can control the planet to the notion that we are ‘above’ other beings. His ideas might sound weird, but they’re catching on.